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Quality of Service and Mobile Ad Hoc Gaming Expand / Collapse
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Posted 4/4/2006 6:53 PM


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This is a white paper from two reserarchers in switzerland.  Dirk Budke et. al.

It discusses the importance of how QoS or Quality of Service , which is used everywhere by alot of internet applications and devices to make sure the quality of the line is being secured from the users or clients. It also mentions how mobile gaming can be affected by using methods of QoS for control over Ad Hoc (or from client to client; gamer to gamer) enviroments.

QoS in a nutshells means that this type of protocol conditioning , per say, is trying to make sure it delivers the best posssible speed and line condition so you don't get hit from anything outside the boundries. 

here is the white paper. There is some techno jargon, but for those geeks, you'll understand!

http://ares.insa-lyon.fr/wons2006/Articles/05-Budke.pdf

Great read, considering that gaming is being taken to the next level on phones and portable devices! Especially with cellular technology, bluetooth, and wifi!

_______________________________________

Yes, I am a crackberry addict....

What can i say? I'm a gadget freak!

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