lthough Lag is something that we all feel, that we all suffer from, and that we
all HATE – it is strangely undefined. First Person Shooter players will quickly
pipe up that Ping is the measure of Lag, but we at EndLagNow.org disagree. Ping
is a measure of Latency, which is a scientific measurement of how long it takes data
to get from the game server to the gamer’s PC. We definitely think Ping is A
cause, but just not THE cause. We have all been in plenty of games where everyone’s
Ping is super low, yet we still suffer from Lag.
Lag takes the fun out of the game.
Lag on the other hand, is something that happens that takes you out of the fun of
the game. This could be your screen freezing, you clicking the mouse button but
nothing happens, you dieing before ever seeing your opponent... it’s an event in a
game that sucks and makes you really frustrated.
While Lag has no official metric, Bigfoot Networks’ CEO Harlan Beverly published a
whitepaper (
PDF)
describing something called Lags-Per-Minute. He calls this “the
number of perceived Lag events per minute that a user might experience”. We like
this definition, because it is just generic enough for you to be able to count the
frustration events in a minute while playing your game. Also goes on to describe
his research on Lag and other causes of it besides Ping.
Finally, we at EndLagNow.org have put together a chart that takes some of the data
from his white paper in an attempt to categorize Lag. These aren’t the only types
of Lag out there, but it seems like a pretty comprehensive list to us:
|
Game freezing
|
Nothing is moving on the screen, including yourself
|
|
Screen stuttering
|
Everything is moving, but slowly
|
|
Warping
|
Yourself or others seem to jump ahead suddenly
|
|
Rubber-banding
|
Yourself or others seem to ‘snap’ back to where you just were
|
|
Vanishing
|
Others suddenly vanish from the screen
|
|
Delayed Responses
|
When your actions/movements feel sluggish (slow)
|
|
Timeout
|
When you lose connection to the game
|
|
Screen Jumping
|
When the screen appears to jump rather than smoothly move the field of view.
|
|
Pause and Sudden Catch-up
|
Game freezes and then moves extra fast to catch up
|
|
Game out of synch
|
When something or someone you thought was there, wasn’t
|
Know other types of Lag? Tell us
here. Gotta better
definition for it? Let us
know. Got a way to measure it?
Cool, we’d love to
hear it.