HOW LLR2 WILL REDUCE LAG: PART 1 (LESS LAG FOR EVERYONE!)
THURSDAY, JUNE 28, 2007 - BY TYTUS
am working on a White Paper to explain all that is LLR2, but I thought I'd proactively address some questions here. A lot of folks are trying to understand how the LLR2 Technology will help reduce Lag. There are actually MANY ways this happens, and I'll be addressing each one here. This first part explains, purely, that LLR2 (even in pure software mode, without the Killer NIC or the new GSA) delivers less Lag to EVERYONE! Yes, the first technology, that will reduce Lag, and it will Do so even WITHOUT having a Killer!!! Now, of course, people who own a Killer NIC will get an even BIGGER advantage in games with LLR2, but thats another Blog entry for later.... for now, let's talk about what LLR2 does for 'everyone'!
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KILLER NIC SHINES IN: GAMES FOR WINDOWS LIVE REVIEWED BY GAMEDAILY
WEDNESDAY, JUNE 20, 2007 - BY TYTUS
he Killer NIC was mentioned in this review of Games for Windows Live by Eli Shayotovich of GameDaily.com. During his testing he noted that Killer NIC had a compatibility problem with Games for Windows Live, and Microsoft gave a cryptic response. He went on to say that the guys at Bigfoot Networks released a patch to fix the issue in amazing record time. Unfortunately, Eli didn't really like Games for Windows Live, but he does like his Killer NIC! This is the review Eli did for Killer a few months ago...a great review!
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